Mathias Brandewinder on .NET, F#, VSTO and Excel development, and quantitative analysis / machine learning.
4. December 2011 15:47

I am in the middle of “Working Effectively with Legacy Code”, and found it every bit as great as it was said to be. In the book, Feathers introduces the concept of Seams and Enabling Points:

a Seam is a place where you can alter behavior in your program without editing it in that place

every seam has an enabling point, a place where you can make the decision to use one behavior or another.

The idea - as I understand it - is that an enabling point is a hook for testability, a place where you can replace the behavior of a piece of code with your own controlled behavior, and validate that the results are as expected.

The reason I am bringing this up is that I have been writing lots of F# lately, and it made me realize that a functional style provides lots of enabling points, and can be much easier to test than object-oriented code.

Here is a simplified, but representative, example of the problem I was looking at: I needed to pick a random item in a list. In C#, a method along these lines would do the job:

public T PickFrom(IList<T> list)
{
var random = new Random();
return list[random.Next(list.Count())];
}

However, this code is utterly untestable; it’s also probably a terrible idea to instantiate a new Random every time this is called, so we modify it this way:

public T PickFrom(IList<T> list, Random random)
{
return list[random.Next(list.Count())];
}

This is much better: now we have a decent Enabling Point, because the list of arguments of the method contains everything that is used inside the method. However, this is still untestable, but for a different reason: by definition, Random.Next() will return different values every time PickFrom is called, and expecting a repeatable result from PickFrom is a bit of a desperate enterprise.

More...

1. December 2009 11:33

I have been using test-driven development since I read Kent Beck’s book on the topic. I loved the book, I tried it, and adopted it, simply because it makes my life easier. It helps me think through what I am trying to achieve, and I like the safety net of having a test suite which tells me exactly what I have broken. It also fits well with the type of code I write, which is usually math-oriented, with nice, tight domain objects.

So when I decided recently to write a C# implementation of the Simplex algorithm, a classic method to resolve linear programming optimization problems, I expected a walk in the park.

(Side note:I am aware that re-implementing the Simplex is pointless, I am doing this as an exercise/experiment)

Turns out, I was mistaken. I have been struggling with this project pretty much from the beginning, and unit testing hasn’t really helped so far. Unfortunately, I didn’t reach a point where I fully understand what it is that is not flowing, but I decided I would share some of the problems I encountered. Maybe brighter minds than me can help me see what I am doing wrong!More...

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